Sound + Music = Wobblersound!
We take care of the complete audio pipeline for games.
We provide you with an audio concept, sound design, music and audio implementation.
Wheter you want to reinforce your team's line up or want an immersive sonic world from the ground up, we're happy to create an unforgettable audio-experience with you!
We deliver the hook!
Dungeons of Hinterberg - Microbird | Curve Games
Music | Sound Design | Audio Implementation
Sound Design &
Game Audio
Adaptive Music,
Composition & Production
Implementation &
Interactive Audio
We are two brothers (David & Markus) who basically do two things together since our childhood: making music and playing video games.
Our background ranges from game development to sound design and music composition, and we are based in the beautiful City of Vienna / Austria.
We played in an indie pop band named Francis International Airport in our younger years, co-producing three albums and spending a lot of time in studios (and playing live shows all over Europe).
In 2015 we decided it was time for something new, something where we could combine our love of creating audio with our passion for interactive media.
So Wobblersound was born.
Sound Design / Implementation / Composition
Our sound design and audio implementation "wunder-wuzzi".
With a great amount of enthusiasm and a background in software development, David is always dedicated to sculpt unique auditory universes for games. His sonic tapestries create auditory landscapes that transforms gameplay into a multisensory journey.
Composition / Sound Design / Foley
Our maestro of interactive melodies and anything regarding instruments.
Always focussing on a harmonic interplay between music and sounds (You'd be surprised how many instruments are hidden amongst our SFX), Markus creates vast auditory landscapes and music that will stay in your memory even after putting down the controller.
Markus + David