Hey there!

Sound + Music = Wobblersound!

We take care of the complete audio pipeline for games.
We provide you with an audio concept, sound design, music and audio implementation.

Wheter you want to reinforce your team's line up or want an immersive sonic world from the ground up, we're happy to create an unforgettable audio-experience with you!  
 

We deliver the hook!

Get in touch Show me more

 

View our latest project!

Laya’s Horizon – Teaser Trailer – Coming Soon to Netflix, Snowman on YouTube
Laya’s Horizon – Teaser Trailer – Coming Soon to Netflix

Laya's Horizon - Built by Snowman
Music | Sound Design | Audio Implementation

What we do

Sound Design &
Game Audio

Adaptive Music,
Composition & Production

Implementation &
Interactive Audio

Work

Laya’s Horizon – Teaser Trailer – Coming Soon to Netflix, Snowman on YouTube
Laya’s Horizon – Teaser Trailer – Coming Soon to Netflix

Laya's Horizon

Built by Snowman
Music | Sound Design | Audio Implementation

Listen: Bandcamp | Spotify | AppleMusic

Gibbon: Beyond the Trees - Announcement Trailer, Next Indie | Upcoming Indie Games
Gibbon: Beyond the Trees - Announcement Trailer

Gibbon: Beyond The Trees

Broken Rules
Sound Design | Audio Implementation

Loot River - Announcement Trailer, straka.studio
Loot River - Announcement Trailer

Loot River


straka.studio
Music | Sound Design | Audio Implementation

Listen: Bandcamp | Spotify

SpongeBob SquarePants: The Cosmic Shake | Release Trailer, Xbox
SpongeBob SquarePants: The Cosmic Shake | Release Trailer

SpongeBob SquarePants: The Cosmic Shake

Purple Lamp
Additional Cutscene Sound Design

We Are Screwed! - Early Access Release Trailer, Rarebyte
We Are Screwed! - Early Access Release Trailer

We Are Screwed!

Rarebyte
Sound Design | Audio Implementation

Steel Circus - Early Access Announcement Trailer, STEEL CIRCUS
Steel Circus - Early Access Announcement Trailer

Steel Circus

Iron Mountain Interactive
Music | Sound Design | Audio Implementation

Holy Fire Pilot Trailer, Causa Creations
Holy Fire Pilot Trailer

Holy Fire

Causa Creations
Music | Sound Design | Audio Impementation

Rifter - SFX Showcase and Musictrack by Wobblersound - I'm here to destroy you, wobblersound
Rifter - SFX Showcase and Musictrack by Wobblersound - I'm here to destroy you

Rifter

IMakeGames
Musictrack | Sound Design

Listen: Bandcamp

Path Out Demo Trailer, Causa Creations
Path Out Demo Trailer

Path Out

Causa Creations
Music | Sound Design

Listen: Bandcamp

Ski Challenge

Greentube
Sound Design | Audio Implementation

Vienna - All Tomorrows - Trailer, Causa Creations
Vienna - All Tomorrows - Trailer

Vienna All Tomorrows

Volkstheater Vienna
Music | Sound Design | Audio Implementation

Wunderberg: The Tear - Sound Preview UPDATE (VR Game), wobblersound
Wunderberg: The Tear - Sound Preview UPDATE (VR Game)

Wunderberg: The Tear

Game Gestalt
Sound Design | Audio Implementation

Legacy Quest Launch Trailer, MMORPGcom
Legacy Quest Launch Trailer

Legacy Quest

Socialspiel
Music

Mathias OST - Snippet #1 - Breakdown, wobblersound
Mathias OST - Snippet #1 - Breakdown

Mathias

Clara Stern
Music

Listen: Bandcamp

Wunder OST - Snippet #1 - "Stillleben aus Sprung und Rost", wobblersound
Wunder OST - Snippet #1 - "Stillleben aus Sprung und Rost"

Wunder

Jessica Lind
Music

Lisbeth OST - Snippet, wobblersound
Lisbeth OST - Snippet

Lisbeth

Jessica Lind
Music

Time o´ the Signs - Trailer - Reinhold Bidner, Reinhold Bidner
Time o´ the Signs - Trailer - Reinhold Bidner

Time O’ The Signs


Reinhold Bidner
Audio Consultation | Mixing

Sympoietic Bodies

Flavia Mazzanti
Sound Design

About us

We are two brothers (David & Markus) who basically do two things together since our childhood: making music and playing video games.
Our background ranges from game development to sound design and music composition, and we are based in the beautiful City of Vienna / Austria.

We played in an indie pop band named Francis International Airport in our younger years, co-producing three albums and spending a lot of time in studios (and playing live shows all over Europe).

In 2015 we decided it was time for something new, something where we could combine our love of creating audio with our passion for interactive media.

So Wobblersound was born.

David

Sound Design / Implementation / Composition

Our sound design and audio implementation "wunder-wuzzi".
With a great amount of enthusiasm and a background in software development, David is always dedicated to sculpt unique auditory universes for games. His sonic tapestries create auditory landscapes that transforms gameplay into a multisensory journey.

Markus

Composition / Sound Design / Foley

Our maestro of interactive melodies and anything regarding instruments.
Always focussing on a harmonic interplay between music and sounds (You'd be surprised how many instruments are hidden amongst our SFX), Markus creates vast auditory landscapes and music that will stay in your memory even after putting down the controller.

Markus + David